ENG 225 7.F: Constructing a Likert Scale and Analyzing Your Data

Today’s Plan:

  • Overview of Today
  • Likert Scale
  • Analyzing Data
  • Homework

Overview of Today

I’m pretty sure your group has already drafted some kind of tool to analyze the objects you’ve collected this week. I want to spend the first 20 minutes of class formalizing that tool, then give you 15 minutes to practice with it. Then we will run a quick norming session (about 15 minutes). I’ll be moving from group to group to check on your likert scales. So:

  • 20 minutes on Likert scales / construction of Google Forms
  • 10 minutes of practice analysis
  • 10 minutes of solo analysis
  • 5 minutes minutes of team debrief
  • 5 minutes to set the homework expectations

Constructing / Finalizing Your Likert Scales (Analysis Methods)

While the term likert scale might be unfamiliar, I can almost guarantee you’ve encountered one before.

  • It is very likely you have encountered a Likert scale
  • It is likely you have encountered a Likert scale
  • It is neither likely or unlikely you have encountered a Likert scale
  • It is unlikely you have encountered a Likert scale
  • It is very unlikely you have encountered a Likert scale

Note: social scientists and marketers often omit the middle option above. Doing so forces a respondent to make a decision–and often the hardest decisions are those that require us to put something above or below the median cut line. The middle option provides respondents with an opt out.

Note: If you do a ranking scale, make sure you tell someone whether 1 is their favorite/good or 1 is their least favorite/bad.

I’ve already shared a few scales from previous semester with you. A refresh:

Story Driven Female Protagonist Tool

Is this character highly sexualized?

  • Highly sexualized (4)
  • Somewhat sexualized (3)
  • Somewhat unsexualized (2)
  • Highly unsexualized (1)

Race Research: Representation of Latino Characters

Does the character fit one of the following archetypes?

  • Spicy sexpot [oversexualized characters]
  • The maid / domestic servant
  • The gangbanger / drug dealer
  • Spanish only speaker / hyperbolic accent

(Note: I remember working with some groups on this Monday, but I’m not sure the race team made it to the point of constructing an assessment that moves beyond representation–I’ll talk with y’all first. Maybe given our time restraints, representation is enough? Or can we look at covers to check for tropes?)

Where Will You Input Your Data?

Decision time: will you put data directly into a spreadsheet? Or will you

Team / Solo Analysis

Team Analysis: Okay, take 15 minutes and use your tool as a team to analyze one object at a time. Discuss friction. Try and get on the same page.

Solo Analysis: Take 15 minutes and individually analyze objects. Keep your results secret from your teammates (when there is about 5 minutes left, I’ll ask you to share your results via a Form or to a Sheet).

Homework

Conduct analysis. How much? Let me talk to your groups real quick.

Every object has to get rated by at least two people.

Posted in Uncategorized | Tagged , , | Comments Off on ENG 225 7.F: Constructing a Likert Scale and Analyzing Your Data

ENG 328 7.W: Flyer Design Check In

Today’s Plan:

  • Ripping and Cleaning a Logo
  • Flyer Design Check-In
  • Homework

Ripping and Cleaning a Logo

First up today, all of our flyers require an English department logo. If you created space for this in your first design (the one I commented on), then great. If you didn’t, then you have a revision to make.

Update: no need to rip and clean today, Andreas shared some .png versions of the logo with me.

Flyer Design Check-In

I have provided some feedback in Canvas on your flyer designs. I’d like you to work on revising your designs in class today.

All of you will need to include a clean English department logo in your design.

If you work on the Mayer design team, then I have another last minute challenge for you. I got an email from Michael last night, and Zachery’s PR team sent 3 approved photos to use in promotional materials. The photo credit has to be attributed to Ken Gonzales-Day.

I included these three images in the Canvas email for today’s class. Revise your design accordingly (hopefully you design image frames in InDesign instead of directly placing the image so you can easy make this swap using Content Aware fitting).

Homework

IFS Flyer Design team: I need you to revise and resubmit your IFS designs ASAP. Hopefully by the end of class. I have created a Google Drive folder in which you can submit your designs. Everyone should submit at least three files:

  • lastname-ifs-color.pdf
  • lastname-ifs-bw.pdf
  • lastname-ifs.indd

We need a quick turn around here so Dr. Brownlee has time to print and distribute these before the event.

Mayer and Open Mic teams: you can take until Friday’s class to upload your designs into your respective folders. Please follow the file naming conventions above.

Remember that Friday’s expectation is to complete the InDesign CRIAB 7/8 on Working with Typography. The assignment is open in Canvas.

Posted in Uncategorized | Tagged , | Comments Off on ENG 328 7.W: Flyer Design Check In

ENG 225 7.W: Project 2 Check In, Characters and Actions

Today’s Plan:

  • Project 2 Check-In
  • Characters and Actions
  • Homework

Project 2 Check-In

On Monday I met with groups to refine methodologies and focus on collecting objects for analysis. We’ll meet in the Ross 1240 computer lab on Friday to nail down how to analyze those objects, and produce any slides/sheets/forms we need to facilitate that process.

Any questions? Snags? Victories? Things taking much longer than you expected?

Characters and Actions

Earlier this semester I introduced Williams and Bizup’s approach to revising sentences for clarity by conceptualizing syntax in terms of characters and actions. That is, Williams and Bizup ask us to craft sentences that have characters as subjects and actions as verbs. As the name implies, characters are personae that we can visualize, who have both body and agency. Take the following sentence:

  • The mandate is in place to make sure that every student will be vaccinated

The subject of this sentence is “mandate.” But a mandate is not a character–it is an idea, not a body. This sentence is bad because a reader cannot translate it into a clear action on a stage. It is also bad because it hides responsibility for the mandate: there is no “who” connected to the main action of the sentence. So let’s revise it:

  • The University passed a mandate to make sure that every student will be vaccinated

Thoughts? Did I trick you? The University might appear to have agency, but the University is not a character. It is a place. To maintain my theatrical metaphor for conceptualizing syntax: it is a scene, one in which characters and actions happen. While this sentence seems to ascribe agency, it hides the actual agents responsible for the action. It might be easier for a reader to visualize than the first, but it is still sketchy (though you might have visualized the action of a vote “passing,” since the verb is more active here).

Let’s revise it again:

  • University administrators passed a mandate to make sure that every student will be vaccinated
  • University administrators and the Student Senate agreed on a mandate to make sure that every student will be vaccinated
  • The University’s Board of Regents conceded to pressure by Governor Polis and mandated student vaccinations

Hopefully you can see how making sure that sentences have characters as subjects gives you more control over an idea, and more precision in illustrating difficult distinctions.

Okay, let’s try revising a few sentences from Williams and Bizup.

The base of this project was uncovering what skills are prioritized in ads for writing jobs, and how best a person can acquire those skills to compete for said jobs.

One of the main elements that helped to make a game ethical was the wicked problem which, according to Sicart in his book Beyond Choices: The Design of Ethical Gameplay, occurred when a choice had no clear answer and several solutions were presented (p. 97).

Meeting halfway is another factor in Sicart’s evaluation of ethical gameplay, in terms of interpretation. He (2013a) writes, “I seek games that are open for interpretation and that regard me as a moral player…” (p.70).

Tricky one:
Rule manipulation is used to create a game that requires the active player to stray from instrumental play and tap into the ludic experience that comes with ethical gameplay.

Let’s talk about If… (and his good friend), Then…
It is necessary for the player to have some type of ethical awareness, face their moral flaws and the consequences of those flaws without risking their moral integrity when an ethical game is being played.

Homework

In Friday’s class I will meet with each group to check in on project progress, and submit a score to Canvas. I will also be working with groups to develop/refine/test your method(s) of analysis/analyses.

Posted in Uncategorized | Tagged , | Comments Off on ENG 225 7.W: Project 2 Check In, Characters and Actions

ENG 328 6.W: Flyer Design Mini Project

Today’s Plan:

  • Mini-Project #4: Flyer Design
  • Homework

Mini-Project #4: Flyer Design

For our next mini-project, we head back to where we started: flyers. We’ll add in a few more concepts and readings and then design a flyer for an upcoming English Department event. Some vital info:

  • The department has a limited budget to print flyers. As I’m writing this, I’m not sure if we can swing colored printing. So I will ask you for both a color and greyscale version of your design [Note: you can design in color, next week I will show you how to convert a color document to grayscale in InDesign]
  • Mini-Project 4 is due Tuesday, October 5th at midnight
  • Mini-Project 4 should have an “interesting” (i.e. not the works-every-time) layout. It should have a clear focal point.
  • Your flyer needs to include an image
  • Submit as .indd file and as a .pdf

Let’s look at the 3 project options.

Homework

Read WSINYE, “Layout,” and look up the discussion of focal point in the Mini-Art School chapter. Those should be useful.

I’d also recommend looking through some collections of innovative layouts (beyond the small beyond the works every time layout section). Something like:

Remember, too, that InDesign Lesson #5 on Flowing Text is due by Monday (you are welcome to work on it in Friday’s class).

Posted in Uncategorized | Tagged , | Comments Off on ENG 328 6.W: Flyer Design Mini Project

ENG 301 6.T: Proficiency Projects

Today’s Plan:

  • Proficiency Project Overview
  • Group Formation
  • Team Meetings
  • Homework

Proficiency Project Overview

To the Google Doc.

Group Formation

If you’ve got a laptop, just go sign up. In addition to your name, please provide a preferred email address for team communication.

Team Meetings

I’ll spend the rest of time today meeting briefly with the social media and grant writing teams, and then spend the bulk of my time with the design team.

Homework

Check your team schedule in the Google doc.

Posted in Uncategorized | Tagged , | Comments Off on ENG 301 6.T: Proficiency Projects

ENG 328 6.M: Working with Text

Today’s Plan:

  • Working with Text
  • Homework

Working with Text

We’ll review the menu designs on Wednesday. We’ll also start our next mini-project, which will involve developing promotional posters.

Today I need your help. I have to finish populating a design template crafted by Molly Riggs for the 2021 Go West Film Festival. I’ve uploaded a copy of the working indesign draft to Canvas and, as the name indicates, it is currently a mess.

Edit: Issue with replacing fonts (since we do not have administrator access to these computers, we can’t add the new fonts we would need to recreate the original document.

When you open the document, you will be alerted that it is missing fonts.

  • Durango > Bernard MT Condensed
  • Replace all other fonts with Goudy Old Style

Click on all of the text boxes on your screen, but especially the movie description box. Resize the box so that you can see all overflow text.

Homework

The next Adobe InDesign Classroom in a Book activity will be Lesson #5 (Flowing Text).

Posted in Uncategorized | Comments Off on ENG 328 6.M: Working with Text

ENG 225 6.M: Sicart Papers, Qualitative Research Methodologies

Today’s Plan:

  • Sicart Papers
  • Project 2: Talking Methodology
  • Homework

Sicart Papers

I thought I had gotten all the Sicart drafts back–apparently I missed 2. I’ll do those this afternoon. The final draft is due on Thursday at midnight.

Hi all,

I’ll be updating Monday’s class notes for today; I’ve got an activity planned for today that should give you a sense of how to develop a Project 2 methodology.

Also, remember that you have the Writing a Second Research Annotation due before Friday’s class. We will meet in the Ross 1240 computer lab on Friday.

A reminder that the Sicart project closes Thursday at midnight. You still have a chance to pass in any previous assignments. This includes:

1. Gaming Journal
2. Sicart Summary Paper
3. Walking Dead Episode 1 Responses
4. Sicart “Moral Dilemmas” post
5. Sicart _Beyond Choices_ post

You pretty much can’t write the paper without doing these things, so use them as pre-writing activities and throw something into Canvas so I can give you some credit.

Note: this is a “hard out” on Project 1. You are free to submit any missing Sicart assignments up until Thursday at midnight. On Friday morning I will “zero” any missing assignments.

A few resources:

One last piece of advice for improving style and proofreading: before you turn in the final paper, take the time to read the paper out loud. Physically voicing sentences makes a tremendous difference, since your tongue will catch mistakes that your eyes simply do not see. If you are struggling to read a sentence, see if you can break it up into two smaller sentences. See if you can rewrite it with character/action syntax. See if you can reorganize it as a If… then… or a X, because Y (more logically balanced constructions).

Project 2: Talking Methodology

Let’s take a look at the Burgess et al article and ask the key research methodology questions:

  • How did they collect?
  • How did they analyze?
  • How did they ensure reliability?

Sample Methodology

A few warm up videos.

A link to the Google Slides.

A link to the form.

Homework

Complete the Writing A Second Research Annotation assignment in Canvas.

For Friday’s class, read and annotate one of the following articles (they are all located in the files section of Canvas):

  • Shaw. 2016. Where Is the Queerness in Games? Types of Lesbian, Gay, Bisexual, Transgender, and Queer Content in Digital Games
  • Bayeck et al. 2018. Representations of Africans in Popular Video Games
  • Utsch. 2017. Queer Identities in Video Games: Data Visualization for a Quantitative Analysis of Representation
  • Burgess et al. 2007. Sex, Lies, and Video Games: The Portrayal of Male and Female Characters on Video Game Covers
  • Gestos et al. Representation in Video Games: A Systemic Review of Literature in Consideration of Adult Female Well-Being [note–meta analysis, keyword method–focus on findings]
  • Bjørkelo. 2020. “Elves are Jews with Pointy Ears and Gay Magic”: White Nationalist Readings of The Elder Scrolls V: SkyrimYou can find these articles in the files section of Canvas. The purpose of this assignment is to familiarize you with different ways of developing research studies–how do you select objects to analyze? How do you analyze them? How do you build your “research machine”?

    Writing Annotations

    Writing annotations is a part of any research project: they are essentially a quasi-formal approach to writing reading notes. I teach annotating as a three-paragraph process:

    • Paragraph One: the first paragraph covers the purpose, findings, and recommendations of the article. What did the authors set out to prove? What are their major findings? And/Or what concrete recommendations do they make based on those findings? [You should find this material in the intro, discussion, and conclusion sections]
    • Paragraph Two: the second paragraph details the methods, including how many subjects were in the study, how subjects were found, the location of the study (if relevant), the length of the study, how data was analyzed/synthesized, and any other significant details regarding their research process. [The Methods section]
    • Paragraph Three: What you write in the third paragraph of an annotation is unique to the project at hand. Here’s where you free write, developing ideas about how this source might contribute to your project. In this case, I am asking you to design a study of video games, examining representations of race, gender, or sexuality. So–what in this study is particularly valuable to that project? What ideas do you have? How can we use this? Here’s where you just get to think and fire off ideas.
Posted in Uncategorized | Comments Off on ENG 225 6.M: Sicart Papers, Qualitative Research Methodologies

ENG 301 5.T/R: Project 2, Jim Corder

Today’s Plan:

  • Grade Norming a Few Reports
  • Looking Ahead to Project 2
  • Jim Corder’s “Argument as Emergence, Rhetoric as Love”

Grade Norming a Few Reports

We will do this.

Looking Ahead to Project 2

I have a workspace up. It is a mess. I’m going to wait until Thursday to share it.

Homework

For Thursday, read Corder’s “Argument as Emergence, Rhetoric as Love.” There is a Canvas discussion post due on Thursday at 10:30am. I will be looking at your responses before Thursday’s class.

Either write a lot about one of these questions or less about two. No, I won’t quantify what a lot means. One or two sentences is not a lot.

  • What challenge does Corder issue that problematizes all rhetoric, but especially positivistic rhetoric? // Why is Corder opposed to framing Rogers as a model for *all* argument? (His critique of Maxine Hairston, which involves one of the greatest “shade” sentences in the history of academia)
  • What dimensions does Corder add to argument that are often ignored?
  • What is the meaning(s) of the anecdote Corder uses later in the essay? Why include it? What claim/idea does it support?
  • Why does Corder use the word “love”? In what way is Corder’s approach to rhetoric like “love”? [That’s a really interesting terministic choice. I have a few ideas that I’ll share with you in class, but I am interested in how you interpret his decision. Note that I think this is *by far* the hardest question]

eng
On Thursday, I’ll ask you to join a Proficiency project team (either Social Media Management, Print and Web Design, or Grant Writing). Every team has homework for next Tuesday’s class. See below.

Social Media Team
Homework: Read Campbell, How to Build and Mobilize a Social Media Community for Your Nonprofit in 90 Days (2020). I have pre-read this book for you. So here’s the sections on which I’d like you to focus:

  • “Social Media Will Get Us More Visibility (pp. 15-17; see also 25-26 on value exchange)
  • “Think Like a Journalist” (pp. 27-29)
  • “Setting Clear Goals” (48-49)
  • “Picking Platforms / Instagram” (85-86)
  • “Matching Up Tasks” (93-96; content ideas)
  • 6 Pillars of Content (pp. 121-158; divide up for memo–make sure someone reads all 6 pillars)

Design Team
Read White Space is Not Your Enemy on Design/Layout Sins. Locate a picture of an unfortunate/sad/ugly/bad design around campus, one that obviously breaks several of Golumbiski and Hagen’s rules.

Then read WSINYE’s chapter on the “Works Every Time Layout.”

Finally, redesign your flyer in either Canva or InDesign (see below). Upload a .pdf or .jpg of your both your found-layout0sin and your redesign to Canvas as Deliverable #1.

Note #1: if you are in ENG 328 you should use InDesign for your revision. If you are not, then I recommend using Canva (a free online design software).

Note #2: if you are not in ENG 328, then you should probably use the Works Every Time Layout for your redesign. If you are in ENG 328, then I would encourage you to do something a bit more ambitious.

Grant Writing Team
The grant writing project has a bit more reading connected to it, since there’s quite a bit to learn about the process of both identifying a grant and the planning, drafting, and revising a grant.

Typically, I break the grant writing team into two groups and each group writes a memo/summary/heuristic to the other group. A divide and conquer strategy.
Group one reads Part I, pages 15-118 (in the 4th edition, sections Lessons 2-5 and Funders Roundtable #1). Group 2 reads Part II (119-189) and Funders Roundtable #2 (243-257).

As you read, I want you to put reading notes into a collaborative Google Doc. We want to assemble a document that highlights best practices–what to do. You are likely going to read a lot of practical advice on grant making (and even if two people are reading the same sections, they are likely to see/prioritize different things), so these collaborative reading notes are a way of sharing/developing our labor.

Posted in Uncategorized | Tagged , , | Comments Off on ENG 301 5.T/R: Project 2, Jim Corder

ENG 225 5.M: Schedule, Project 2 Introduction

Today’s Plan:

  • Gaming Journals
  • Schedule Change(s)
  • Project 2
  • Homework

Gaming Journals

Scored. You can resubmit a link if you add more before the paper due date (down to the wire!).

Schedule Changes

Here’s how I see our upcoming schedule:

  • According to Canvas, the draft of the Sicart paper is due Tuesday at midnight. I’m going to keep that date in place. If you have already finished your draft, great. If not, then you have time to work on it and/or set a Writing Center appointment for this evening or tomorrow. Remember that visiting the Writing Center with a draft of this paper is one way you can earn bonus points toward an “A” this semester
  • I am cancelling Wednesday’s class so I can focus on providing feedback on the papers. My goal is to have all the papers returned before Friday’s class. This is ambitious, but I will do my best. If you can turn a paper in early, before Tuesday’s midnight deadline, I’d appreciate it!
  • There’s a homework assignment for Friday’s class, one that will get us started on Project 2. On Friday I’ll do two things–we’ll spend 25 minutes or so reviewing the Sicart drafts, and then discuss the reading for 25 minutes.

Project Two: Representations of Gender, Race, and Sexuality in Games

Our first project this semester approached games as aesthetic objects; that is, we treated them as artistic objects and analyzed them to learn/challenge how they operate. Our second project this semester will approach games as social objects. Rather than analyze how they operate on us (affect our emotions and/or shape our attitudes), our analysis will focus on how games represent marginalized groups (particularly in the gaming sphere, which has a notorious reputation for being white, male, and hostile to difference).

You will work together in groups to analyze representations of gender, race, or sexuality in a specific genre of video games. You will work as a team to design a research methodology, collect “artifacts” (which collectively form your “corpus”), and analyze those artifacts. As a group, you will construct a heuristic for that analysis (a list of yes/no or a likert-like scale of things you can see). Unlike our first project, we do not have time to actually play the games for this project. Your group will analyze something like:

  • Game covers
  • Character selection screens
  • Game trailers
  • Significant NPC’s

You will work collectively to gather objects and generate your data. Here’s a few projects from the past couple of years. This means developing a methodology to select games to analyze. Here’s an example of a past methodology I helped a group develop that focused on female protagonists in story-driven games. This produced a list of games. And then this lead to a refined methodology.

Then, you will (collaboratively or individually–your choice) develop a paper of around 2000 words. Drafts of the paper will be due the Friday before spring break. Final drafts will be due Friday, March 26th. The paper will follow the “traditional” outline for qualitative or quantitative research:

  • Outline
  • Literature Review (we will likely skip this step by incorporating it into the introduction)
  • Methodology
    • How did you find the artifacts in your corpus?
    • How did you analyze them?
  • Data
  • Discussion
    • How does your findings compare to previous studies?
    • What didn’t surprise you?
    • More importantly, what did surprise you?
    • Why do you think you found what you found? What do you think you would find in 5 years [is there a trend? a reason to think some things might change?]
  • Conclusion

Let Me Do the Literature Review for You (Sorta)

The inspiration for this project lies in the work of This will be built off of the work of two other game scholars. First, the work of Extra Credit–I want to watch an example of this (to plant the seed for a future project), but also stress that this is the kind of deep analysis we can’t do for this second project.

Second, Anita Sarkeesian, and her “Tropes in Games” project. Tropes in Games started as a kickstarter in 2013; Sarkeesian produced a series of videos examining the stereotypical portrayals of women in games. Let’s take a look.

We might need this.
And this: Hawkeye Initiative.

Sarkeesian has done considerable work in this area. I see two ways of building off her work. First, we might explore whether representations of women have progressed: are contemporary games making the same mistakes? Are there some genres where this is more of an issue than others? Can we extend her analysis of Beyond Good and Evil to find other positive representations?

Second, we can extend her robust methodology to other representations: can we identify and develop a list of racial tropes for characters of color (for instance, “the criminal,” “the athlete,” “the minstrel,” “the black panther,” “the rapper”). Can we investigate representations of sexuality in games? Are there tropes for LBGTQ+ characters? Can we (maybe outside of the Mass Effect series) identify positive representations of non-CIS/heteronormative/binary sexuality?

Full disclosure: I originally wrote the paragraphs above in 2018, and I just copy/paste them every time I teach this class. However, I do think there is some progress that suggests we are seeing better representation (even if Sarkeesian herself has done research that leaves her underwhelmed).

Homework

To recap:

  • The draft of your Sicart paper is due Tuesday at midnight
  • Class is cancelled on Wednesday so that I can focus on getting the Sicart papers scored and back to you ASAP
  • Those folks invested in getting an “A” should make an appointment with the Writing Center. If your appointment would be after the Tuesday midnight due date: then submit whatever you have by Tuesday at midnight with a Canvas comment that you have a WC appointment planned and that you will resubmit the paper to Canvas after that. I will hold off on your paper until after the resubmission
  • For Friday’s class, read Burgess et al (2011) “Playing with Prejudice” in the files section of Canvas. There’s a writing assignment in Canvas called Writing a Research Annotation that you need to complete before class.
Posted in Uncategorized | Comments Off on ENG 225 5.M: Schedule, Project 2 Introduction

ENG 328 5.M: Sketch Review, Working with InDesign

Today’s Plan:

  • Reviewing Sketches
  • Converting Your Sketches into an InDesign Document
  • LAST FIVE MINUTES: Homework

Reviewing Sketches

I’ll be coming around today to take a look at sketches and ask/answer questions about your design.

Converting Your Sketches into an InDesign Document

In class today, I’d like you to work on developing one of your sketches into InDesign. You are free to develop either a landscape or portrait menu, but I’d like you to include the following:

  • I want you to use all the content in the Google Doc in your menu. I think a challenge of this design is using typography and layout to fit this much content
  • I’d like you to include at least 3 pictures of food in your document
  • I’d like you to really highlight and sell some chicken wings–and remind everyone that those wings are Erin’s Secret Recipe

Homework

I’d like to take the last five minutes of class to talk about the homework / schedule. I have an idea in mind, but I’d like to see where y’all are at.

My idea is to have a draft of the menu due Wednesday. In class on Wednesday, I’d go over typography in InDesign. Then, on Friday, I’d assign the Classroom in a Book Lesson on Objects in InDesign (which you can come and do in class, and I can help, or you can do from home/computer lab later). The final menu would be due before Monday’s class. Given the amount of typographic formatting this project requires, I want to make sure that this timeline is realistic.

I’ve heard from both Michael Mayer and from Dr. Brownlee on poster projects, so our mini-project next week will be on developing a promotional poster in InDesign.

Posted in Uncategorized | Tagged | Comments Off on ENG 328 5.M: Sketch Review, Working with InDesign